straightforwardly: a black & white cat twining around a girl's legs; both are outside. (Default)


► So, never did get around to writing a second entry yesterday. But that’s alright, because I can do it now. First, a link to the end-of-the-year writing meme I always do: 2016: Writing Year In Review.

► Second: A quick update on my Mystic Messenger playthrough. It’s Day Five now, and SUCCESS. I got onto Zen’s route! I didn’t end up running into a bad ending after all! I was a bit worried about that, since I was also getting a lot of hearts from Jaehee and Yoosung… I actually wasn’t sure if I had enough of a majority with any of them to get on a route at all, tbh. But I did, and it was the one I wanted to do first, so I’m happy. ♥

briefly cut for possible spoilers, though I personally don't think it's anything too important )

► Finally: The Fandom Snowflake Challenge! I missed Day One, and while I know that I can still go back and do it, I think that I’m just going to let it pass by. Instead, I’m going to focus on Day Two.
cut for those who’d rather skip it )
straightforwardly: a black & white cat twining around a girl's legs; both are outside. (Default)
► For today: Glad You Gave This Book A Chance.

The only book I can think of on the top of my head which fits this is Fire by Kristin Cashore. I really did not like Graceling very much, and so had decided that I wouldn't be reading any more books from that series. However, I then went to the library with one of my best friends one day, and she heavily recommended it. Since I'd already piled her with a couple of my own recommendations, I agreed to read it, and I am so glad I did, because I ended up absolutely adoring it. ♥

► In other news...


Silent-X by zeiva on DeviantArt


Zeiva is going to be making one more game in the X-Note / Area-X series! (Which is apparently called the Otome-X series? Maybe I should change the name of my tag...) It'll still be a while before the game is out, but just knowing that it's going to be a thing is super exciting. ♥

► On that note, all of Zeiva's games are also on Steam Greenlight right now, hint hint hint.
straightforwardly: a black & white cat twining around a girl's legs; both are outside. (Default)

The Kickstarter


I've been meaning to make this post for a while, but it wasn't until the above Kickstarter came into being that I was motivated to actually get around and do this. Basically, I want to talk about Zeiva, mainly because while I think it's clear that I love their games, I'm not quite as explicit about why I love their games. After all, I play quite a few visual novels and otome games, both indie and commercial.[1] Why do these games stand out for me?

I definitely have a few ulterior motives, and I'm going to be upfront about them. First, and most importantly, I love both X-Note and Area-X to bits and pieces, and would adore it if those games could have even a small fandom to spring up around them. Second, while the above game (Voices from the Sea) has been 100% funded, I would really love it to be able to hit its stretch goals, especially the ones at the $3500 and $4000 mark, since they look incredibly promising. Finally, I just really adore this developer, and really want them to have the recognition and support I think they deserve.

So, with that said, I'm going to return to the main point of this post— why is it, exactly, that I love the games this developer makes so much?

The first thing that comes to mind is characters. Every single character in their games is a well-developed, fully fleshed-out person, including their main characters. Many otome games[2] have the unfortunate tendency to make their heroines either blank slates or all exactly alike, but not so with Zeiva. Essi from X-Note could never be mistaken for Elcia from Area-X, even if you disregard their differing appearances.

The same is true for the rest of the cast. Both Oure from X-Note and Yuras from Area-X may appear to be the typical "shota" type, but not only are they completely different from one another as characters, they are also in no way confined by the expectations of what a "shota" character should be. With some characters, I have a difficult time figuring out which "type" they can even be loosely categorized as. To this day, Anon from X-Note remains one of the most fascinatingly complex characters I have ever had to fortune to come across.

Nor does Zeiva slack on story. In every Zeiva game I've played, the plots are complex without being convoluted and utterly engaging. Once you start one of their games, it is incredibly difficult to set them back down before you've unlocked every single ending, merely for the sake of understanding every detail of the plot.[3] I will admit that X-Note is a bit weaker in this regard, mainly because of pacing issues in the beginning of the game,[4] but by the time you reach Area-X the flaws from X-Note have been more than corrected. The story in Zeiva's games never settles for the obvious or the cliché; so many times I have had my mind blown by various plot elements. Train of Afterlife[5] in particular stands out as a game which most definitely surprised me with the direction it took.

Furthermore, unlike many games in the same genres, the games made by Zeiva aren't ridiculously easy. When playing through visual novels or otome games, it's often incredibly obvious which of the options you are given is the "correct" one. I generally have to go out of my way to get the "bad" endings. Not so with Zeiva— I don't think I have ever reached the "good" ending for a route on my first try. This actually goes back to the complexity of Zeiva's characters. These characters are their own individuals, and what may be the correct thing to say to one person, may not be the right thing to say to the other. You actually have to understand the character[6] if you want to reach the "good" ending with them.

Finally, on a much more shallow note, the artwork is always absolutely gorgeous.



[1] this is a complete digression, but Hakuoki. Oh, be still my poor heart.

[2] I'm going to take a moment to mention that not all of Zeiva's games are otome games. Train of Afterlife, for example, is specifically a visual novel, without any otome elements.

[3] I should know. There are so many late nights in my past that can be directly related to the release of a Zeiva game.

[4] That being said, I will forever love X-Note, despite the pacing issues in the beginning. Once it catches its stride, it is absolutely fantastic. Plus, it introduced Anon, who will forever hold my heart.

[5] I don't talk about Train of Afterlife much because I don't fangirl over it the same way I do over X-Note and Area-X, but it is still an incredibly solid game, and the story is arguably better handled than the story was in X-Note.

[6] ...or follow a handy walkthrough.
straightforwardly: a black & white cat twining around a girl's legs; both are outside. (a girl & her cat — i'll stay by your sid)
I really and truly hate moving, haha. It's just so stressful, and puts me in the worst mood. Uggghhh. I cannot wait for this to be over with.

Fortunately, I'm not actually moving things today, which is why I'm able to type out this entry right now. My mom put an ad in the newspaper for some things we got with the house that we don't actually need, and I get to be the lucky person who stays at home and takes care of the potential buyers. Yay.

(Except not, because social interaction. Save me.)

I've been spending my time playing a certain game (prepare for some massive fangirling later in this entry), but now I'm glued to the sale going on over at the Book Depository right now, so writing this fills in the time between each fifteen minute period quite nicely.

► Now, time for some more fangirling— this time, for indie otome games. Hopefully some of you already know this, but four days ago Zeiva (my absolute favorite indie developer), released Area-X (which can be bought here). It's a prequel (of sorts) to X-Note (which can be bought here), which some of you might remember as the game I spent the last two years rabidly fangirling. ^^;;

Anyways, if you like otome games, beautiful artwork, complex stories with complicated characters you can really fall in love with— play these games. Seriously, they're amazing.

I would recommend playing X-Note first, though. It's rougher than Area-X— the very beginning in particular, when the story is being set-up, feels rather rushed— mainly because certain events in Area-X lose their impact if you haven't played the first game, and there are some vague spoilers for certain plot twists in it. But yeah. They're both great games that have eaten away at my soul.

There are demos for both of them too, on Zeiva's website, if any of you all are curious.

► Before I get to the spoiler-y part of my Area-X fangirling, I want to talk about an otome game I played while waiting for Area-X to finish downloading. It's called Days of the Divine, and it's a free game that was made for NaNoRenO... this year, I believe? Anyways, it's rather good for a free otome game— on the top of my head, I can only think of one other one I liked better— and can be found here.

That being said, it's not perfect. some spoiler-y thoughts beneath the cut )

► Unfortunately, I need to get going now, so I won't be able to get to my (spoiler-filled) fangirling + thoughts over Area-X, at least not now. I haven't finished the game yet (I have one route left to play through, plus a variation on another route), so maybe I'll do it once I've finished that, so I can talk about it all in one entry. We'll see.

On a completely unrelated subject, I really need to get around to uploading more icons on this account.

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